Wednesday, November 25, 2009

Richard Borge

Check out Richard Borge, who combines his sculptures with digital photography and found objects. He works on primarily editorial, corporate/advertising illustration and music packaging (imaging and design). More recently he's been working on animation and motion graphics. Last but not least come his personal projects, which usually work their way into his commercial projects.

After graduating from Concordia College in Moorhead, MN, Borge went on to receive an M.F.A. from the University of Arizona in Tucson. He then took a full time position teaching illustration and design at Western Carolina University in NC. He moved to NYC in December 1994. He has taught part time at Rhode Island School of Design in Providence, RI and at The School of Visual Arts, NYC. Early in 2003 Borge taught two illustration workshops in Paris at Intuit Lab and Strate College Designers.

How did you start working dimensionally?
For a while, I was always trying to make things look dimension but was working flat. At some point I just started making things 3D and photographing them like that. I do like working with my hands and making objects/sculptures.

What or who has influenced the way you work?
I am influenced by things that are experimental, whether that be music or visual art.

Please describe your working process.
always start with pencil in a sketchbook. A big part of what I do as an illustrator is come up with conceptual solutions. For me this is more important than whatever technique I end up using. That said, I use a combination of sculpted objects, found objects and textures, and heavy photoshop. I often times am buying more of my art supplies at the hardware store rather than the art store, and am always looking for interesting things that people discard.

What do you enjoy the most about working dimensionally?
I like working with my hands and making objects/sculptures. I also like to combine this with drawing and photoshop. I think a big part of it is just the tactile quality to working with 3D objects. I don't always like the room that all this stuff takes up when finished with the project. 

Richard Borge
images and content © Richard Borge